You briefly rend the fabric of space, exchanging your position with that of a chosen target. You may select one creature or one object that you can see within range.
Creature:
Willing: If the creature is willing, the swap occurs without further ado.
Unwilling: If the creature is unwilling, it must succeed on a Constitution saving throw against your spell save DC. On a failed save, you exchange positions. On a success, the spell has no effect on that creature.
Object:
The spell can target an object, provided it is not affixed to a larger structure (such as a door or a piece of furniture bolted to the ground) and is of a size you could reasonably occupy. The object is instantly teleported to your location, and you are teleported to its previous location.
Additional Conditions:
The target (creature or object) must be able to occupy your space, and you must be able to occupy its space after the swap.
The swap does not provoke opportunity attacks.
At Higher Levels.
When you cast this spell using a spell slot of 3rd level or higher, you can choose one additional creature or object for each slot level above 2nd. All chosen targets must be within range, and the swaps occur simultaneously. If any target is unable to be swapped (due to restraints, affixation, or an occupied space), none of the swaps take effect.
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