Level
3rd
Casting Time
1 Action
Range/Area
Self
(60 ft. )
Components
V, S
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
All creatures within range that can see you must make a Wisdom saving throw. On a failed save, a creature takes 1d10 Psychic damage and is Frightened of you until the spell ends.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 3.
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