Level
2nd
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder
You clap your hands together to generate a wave of concussive force. All creatures in a 15-foot Cone must make a Constitution saving throw. On a failed save, a creature takes 2d6 Thunder damage and has the Stunned condition until the end of your next turn. On a successful save, a creature takes half as much damage and is Dazed until the end of your next turn.
A Dazed creature can only do one of the following things on their turn: move, use an action, or use a bonus action. If a creature becomes Dazed during their turn, their turn ends.
Using a Higher-Level Spell Slot. The extra damage increases by 1d6 for each spell slot level above 2.
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