You call forth an unnatural darkness that devours light and hope alike. Choose a point within range; a 20-foot-radius sphere of oppressive shadow spreads from that point, extinguishing all natural and magical light of lower than 4th level. The darkness is impenetrable, even to darkvision, except for you and any creatures you choose when casting the spell.
Creatures inside the darkness feel an overwhelming sense of isolation. Each creature that starts its turn within the area must make a Wisdom saving throw or become frightened until the start of their next turn. If a creature fails this save three times while inside, they develop a creeping amnesia—when they leave the darkness, they must make an Intelligence saving throw or forget ever having seen light before, believing the world has always been cloaked in shadow.
If the spell is cast again while an affected creature is still under this amnesia effect, they automatically fail their first Wisdom save inside the new area.
* - (A shard of black obsidian)
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