Level
1st
Casting Time
1 Bonus Action
Range/Area
45 ft.
Components
None
Duration
Instantaneous
School
Illusion
Attack/Save
None
Damage/Effect
Creature must pass a Wisdom DC14 Saving Throw to avoid being targeted.
The targeted creature falls into hypnosis as what they perceive to be a gigantic wave of contaminated water rushes towards them. The creature is then knocked prone.
Prone:
- A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.
- The creature has disadvantage on attack rolls.
- An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/10/2025 5:49:35 PM
|
0
|
1
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Coming Soon
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