Level
1st
Casting Time
1 Action
Range/Area
Self 30 ft.
Components
V
Duration
Concentration 10 Minutes
School
Illusion
Attack/Save
CHA Save
Damage/Effect

Music of a style you choose fills the air around you in a 30-foot radius. The music spreads around corners and can be heard from up to 100 feet away. The music moves with you, centered on you for the duration.

You make Performance checks with advantage. At the start of the spell, each hostile creature within the spell's radius must make a Charisma saving throw. If you or your companions attack it, the creature automatically succeeds on the saving throw. On a failure, they are charmed. If the music stops or concentration on the spell is dropped before 10 minutes, the spell ends. If the full 10 minutes of the spell is completed, then the creature remains charmed for an additional hour. When the spell ends the creatures are no longer friendly and know they were charmed.

Available For: Bard

Siaher

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