Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You drain the temporal energy from a creature, forcing them to make a Constitution saving throw (DC 17). On a failed save, the creature takes 6d6 necrotic damage, and you regain hit points equal to half the damage dealt.
At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the necrotic damage increases by 1d6 for each slot level above 6th.
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