Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Is luck on your side? This spell can be cast on every and anything. e.g. Spells, Monsters, Buildings and literally anything else in the world. Roll a d10. 0-5 The thing blinks out of existence. Nothing the DM or players can do will bring it back. 6-10 The thing doubles. It has the same intentions and properties as the original. If it had something in it, it doubles as well. e.g. a bag of holding has 1000 gold pieces and a +1 great sword, they also double. You can double an already doubled thing, but if you nothing it, all of the copies, doubled or original versions of that item all of them are also permanently destroyed.
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