You conjure a long, razor-edged blade of solid arcane ice in your hand, crackling with frozen energy. The sword is infused with magic, counting as a magical weapon for the duration. You are proficient with the blade while wielding it, and it functions as a melee weapon that deals 1d8 slashing damage plus 2d6 cold damage on a hit.
The chilling energy of the sword seeps into its victims. When you score a critical hit with this weapon, the target is momentarily encased in ice. They must succeed on a Constitution saving throw or become restrained until the end of their next turn. While restrained in this way, their movement speed is reduced to 0, and they have disadvantage on Dexterity saving throws as frost clings to their limbs.
If you drop or throw the weapon, it immediately shatters into icy fragments at the end of the turn. As long as the spell is active, you can use a bonus action to reform the blade in your hand, causing the shards to pull back together into a single solid form.
At Higher Levels. When cast using a spell slot of 4th level or higher, the cold damage increases by 1d8 for each slot level above 3rd.
- Created for the Athana Chronicles -
* - (a block of ice)
Comments