Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
None
Damage/Effect

You cause one Large or smaller creature you can see within range
to see the world twist around it and to experience unsettling
sensations that disrupt its balance. The creature must make a
Wisdom saving throw. On a failed save, it falls prone and has
disadvantage on attack rolls, Dexterity ability checks and Dexterity
saving throws until the start of its next turn.

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Darth_Reaver

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