Level
3rd
Casting Time
10 Minutes Ritual
Range/Area
Touch
Components
None
Duration
Until Dispelled
School
Abjuration
Attack/Save
None
Damage/Effect

You scribe a tattoo on a willing creature’s skin that holds a portion of an animal’s energy and ability. A creature can only hold one aspect tattoo at a time; scribing another eliminates the previous one. The animal being represented must be present when the aspect tattoo is created.

The recipient of the tattoo can activate the tattoo’s effect as a bonus action. Once the tattoo is scribed, it remains until the effect is activated.

The known tattoos are as follows:

  • Badger: The recipient goes into a battle frenzy, gaining tactical advantage on melee attacks for 1 minute.
  • Bear: The recipient’s Strength score increases to 19 for 10 minutes.
  • Cheetah: The recipient’s speed increases to 60 feet for 1 minute, and opportunity attacks against the recipient have tactical disadvantage.
  • Panther: The recipient gains tactical advantage on Stealth checks for 10 minutes.

Other animal tattoos could be discovered that grant different powers.

Available For: Cleric (Legacy) Druid (Legacy)

ElderSang