Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

The piece of iron in your hand burns bright red as a ray of fiery energy jumps to a creature of your choice within range. The creature's wounds seal painfully and it regains hit points equal to 2d4 + your spellcasting ability modifier.

The creature must make a Constitution Saving Throw against your spell save DC. On a failed save, the creature has disadvantage on its next attack.

At Higher Levels. When you cast this spell with a spell slot of 2nd level or higher, the healing is increased by 1d4 for every slot level above 1st.

* - (A piece of iron)

Previous Versions

Name Date Modified Views Adds Version Actions
10/19/2019 11:56:16 AM
21
0
--
Coming Soon

Available For: Sorcerer (Legacy) Wizard (Legacy)

TammyWill

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