Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft. (5 ft. *)
Components
V, S, M *
Duration
1 Minute
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Psychic

You create an image that appears to be what the viewer most desires within range that lasts for the duration.  It must be no larger than a 5-foot Cube.

If a creature takes a Study action to examine the image, the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature.  If a creature physically interacts with the illusion, the creature takes 1d8 Psychic damage as the illusion fades and laughs echo around the creature.

When a creature that has 5 or less Intelligence starts their turn within 10ft. of the illusion, the creature must make a Wisdom saving throw against your spell DC or be compelled to use their movement and action to interact with the object.  The compulsion does not supersede its desire to avoid taking damage or avoid attacks.

Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

* - (A fresh apple)

Spell Tags: Deception Compulsion

Available For: Bard Druid Ranger Sorcerer Warlock Wizard

Moose_The_Mighty

Comments

Posts Quoted:
Reply
Clear All Quotes