Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
None
Damage/Effect
Psychic

Choose a creature you can see within range. The target must succeed on a Wisdom saving throw, which it makes with disadvantage if it is in an enclosed space. On a failed save, the creature believes the world around it is closing in an threatening to crush it. Even in the open or clear terrain, the creature feels as though it is sinking into a pit, or that the land is rising around it. The creature has disadvantage on ability checks and attack rolls for the duration, and it takes 2d6 psychic damage at the end of each of its turns. 

An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Using a Higher-Level Spell Slot. You can target one additional creature for eacht slot level above 3rd.

Spell Tags: Debuff

Available For: Bard Warlock (Legacy) - The Undying Warlock (Legacy) - The Genie Warlock (Legacy) - The Fathomless Warlock (Legacy) - The Undead (Legacy) Warlock - Archfey Patron Warlock - Fiend Patron Warlock - Great Old One Patron Wizard - Illusionist

Falameezar

Comments

Posts Quoted:
Reply
Clear All Quotes