You summon {2} Shadow Souls of your choice from the Ring of Shadow Souls to aid you in combat.
Shadow Souls appear within range in spaces of your choice, and they all may immediately make one melee spell attack (1d20 + your spellcasting ability modifier) against one creature within 5 feet of it. On a hit, the target takes Force damage equal to 1d8 plus your spellcasting ability modifier. Shadow souls have an AC of 11 and do not have any ability scores, automatically failing any ability checks and saving throws.
As a Bonus action on subsequent turns, you may move all Shadow Souls up to 40 feet and repeat their attacks against creatures within 5 feet of them.
Shadow Souls do not have hit points, meaning that any successful attack against them causes their ethereal body to dissipate into the surrounding air and return to the Ring of Shadow Souls.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d4 for every slot level above the 2nd.
* - (Ring of Shadow Souls)Previous Versions
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1/9/2025 9:20:58 PM
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2/18/2025 1:24:14 AM
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2/18/2025 1:37:45 AM
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