Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (30 ft.2)
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed (...)

You hum a slow, eerie tune, the melody twisting into the mind of a creature within range, filling it with creeping paranoia and unease. The target must make a Wisdom saving throw (DC = your spell save DC). On a failed save, for the duration:

  • The target is unsettled. It has disadvantage on Insight and Perception checks to detect threats or hidden creatures.
  • Fear takes hold. The target has disadvantage on saving throws against the Frightened condition and Fear-related spells or effects.
  • Doubt breaks focus. The target has disadvantage on Intelligence, Wisdom, and Charisma saving throws made to maintain concentration, resist deception, or detect illusions.
  • The target is isolated and vulnerable. it cannot receive the benefits of the Help action or similar teamwork-based abilities.

The target is unaware that it is under a spell—it believes its paranoia is completely rational.

At Higher Levels:

  • 3rd-level: You can target two creatures within range.
  • 4th-level: If the target fails the saving throw by 5 or more, it also becomes Frightened of a vague, unseen presence for the duration.
  • 5th-level: Once per turn, as a bonus action, you can force the target to make a melee or ranged attack against a creature of your choice within range if they fail another Wisdom save.
  • 6th-level: The affected creatures cannot communicate their paranoia—any attempt to explain their fear results in nonsensical or contradictory speech.
  • 7th-level: The spell no longer requires concentration, and its effects persist even after its duration expires until removed by Greater Restoration or Wish.
  • 8th-level: The caster can use Detect Thoughts on affected creatures at will, without requiring concentration.
  • 9th-level: The affected creatures forget their original identity and believe they have always served the caster, making them loyal allies until their memories are restored.

Spell Tags: Control Charmed

Available For: Wizard (Legacy) - School of Enchantment (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Wizard - School of Enchantment (PHB) (Legacy) Wizard - School of Necromancy (PHB) (Legacy)

keroneiden

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