Level
6th
Casting Time
1 Action
Range/Area
200 ft.
Components
None
Duration
2 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

Grasp your hands together to form a hand sign. Once done the territory will expand to a range of 100-200 meters (Dealers choice). Once done anything inside this range has disadvantage on attack rolls done on the caster of the territory. Additionally the caster may choose one second level spell to serve as the (sure hit) of this territory. 

The sure hit does as said, it is Garunteed to hit the opponent but this does cost your action as it would normally.

In order to enter or leave this territory you must succeed on a dc strength saving throw of 20. 

The caster may choose a design for the interior of this territory (usually themed on the spell imbued in the territory).

From outside of the territory it looks like a black dome engulfing the people inside.

If someone else has this spell they can use it to contest the users cast by rolling contesting wisdom saving throw. 

Once your done using this spell you can dispell it and release the spell, getting rid of the territory.

This spell can only be used once a long rest, regardless of the amount of spell slots the caster has

Previous Versions

Name Date Modified Views Adds Version Actions
2/20/2025 5:24:07 AM
3
0
1
Coming Soon
2/20/2025 10:02:47 PM
5
0
--
Coming Soon

Available For: Bard Cleric Druid Paladin Sorcerer Warlock Wizard

ForggotonMage

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