Level
4th
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
STR Save
Damage/Effect
Necrotic (...)
Make a melee spell attack against a creature within 15 feet. On a hit, the target takes 4d8 necrotic damage and must succeed on a Strength saving throw or become restrained for the duration as the tendril wraps tightly around them. While restrained in this way:
- The target takes 2d8 necrotic damage at the start of each of its turns as the tendril leeches life essence.
- You can use your bonus action on subsequent turns to lash the tendril at another creature within 10 feet of the original target, dealing 3d6 necrotic damage.
- A restrained creature can use its action to attempt a Strength (Athletics) or Dexterity (Acrobatics) check against your spell save DC to break free.
If a creature dies while restrained by this spell, their form melts into black ink, leaving behind only lingering whisper of maddening voices.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the initial damage increases to 5d8 and the secondary lash damage increases to 4d6.
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