Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
Concentration
School
Conjuration
Attack/Save
None
Damage/Effect
Necrotic
You shape dark magic into a weapon forged from the void, choosing one of the following weapons upon casting. The weapon is considered magical for the purpose of overcoming resistances and lasts for the duration unless dismissed early (no action required). You can only summon one weapon at a time, and switching weapons requires recasting the spell. However 2 weapons carrie a unique effect that comes at a cost to you.
When cast at higher levels: The damage of the weapons increase by 1d8 for every spell slot level above 1.
| Weapon | Damage | Effect | Cost |
|---|
| Scythe of Sidan | 1d8 necrotic + STR | On a successful hit you regain hit points equal to half the damage dealt. | On a miss You take 1d8 Necrotic Damage + number of corruption points. |
| Blade of the banished | 1d8 necrotic + DEX | On a hit, the target's AC decreases by 1 (Stacks up to 5 times) |
On a miss your AC decreases by 1 (Stacks up to 5 times.) for three rounds. |
| Bow of Saundor | 1D8 necrotic + DEX | On a hit, the target makes a constitution saving throw, or suffers disadvantage on attack roles for 2 rounds. | On a miss the Ally closest to the target is hit instead and takes 1d8 necrotic damage and must make a constitution saving throw, or suffer disadvantage on attack roles for 2 rounds. |
| Spear of the Forsaken | 1d8 necrotic + DEX | Deals an additional 1d6 necrotic damage per corruption points. | On a miss you take 1d6 damage per corruption points. |
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