You have learned to travel to any point in the timeline you so choose. You and up to 6 creatures of your choice within 10ft transport yourselves to any point in the past or future. Whilst in the chosen time, you can take any actions you wish (provided they are achievable). Example: take an item, leave an item, prevent an event from happening, kill a chosen figure, etc. The effect of your chosen action on the timeline will be determined by the DM. However, you are not completely free once you’ve traversed time. You and your chosen creatures will have an amount of time dependent on how far you’ve traveled from the present. After the duration has passed, creatures affected by this spell will be automatically returned to the moment of casting.
1 year or less= 24 hours
13 months -10 years= 8 hours
100 years or less = 1 hour
500 years or less= 10 minutes
1000 years or less= 1 minute
Greater than 1000 years= 6 seconds
If you travel to a moment greater than 1000 years, you and every creature you brought with you will have an action, bonus action, reaction, and their movement to make a change.
* - (An hourglass, diamond dust equal to 500gp)
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