Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
WIS Save
Damage/Effect
Control (...)

A flash of divine eminence radiates from your shield. Up to 6 creatures that you can see within range and that can see or hear you must make a Wisdom saving throw. On a failed save, the creatures are drawn to you, compelled by your divine demand. For the duration, they have disadvantage on attack rolls against creatures other than you, and must make a Wisdom saving throw each time they attempt to move to a space that is more than 30 feet away from you; if a creature succeeds on this saving throw, this spell doesn’t restrict that creature's movement for that turn.

The spell ends if you attack any other creatures, if you cast a spell that targets a hostile creature other than your targets, or if you end your turn more than 30 feet away from the target.

If a creature under the effects of this spell is hit by someone other than you they may attempt to make a Wisdom saving throw as a reaction, ending the effect on itself on a success.

* - (Shield)

Previous Versions

Name Date Modified Views Adds Version Actions
10/20/2019 4:49:33 PM
18
0
1
Coming Soon

Spell Tags: Control Social Debuff

Available For: Cleric (Legacy)

DollTon

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