A flash of divine eminence radiates from your shield. Up to 6 creatures that you can see within range and that can see or hear you must make a Wisdom saving throw. On a failed save, the creatures are drawn to you, compelled by your divine demand. For the duration, they have disadvantage on attack rolls against creatures other than you, and must make a Wisdom saving throw each time they attempt to move to a space that is more than 30 feet away from you; if a creature succeeds on this saving throw, this spell doesn’t restrict that creature's movement for that turn.
The spell ends if you attack any other creatures, if you cast a spell that targets a hostile creature other than your targets, or if you end your turn more than 30 feet away from the target.
If a creature under the effects of this spell is hit by someone other than you they may attempt to make a Wisdom saving throw as a reaction, ending the effect on itself on a success.
* - (Shield)Previous Versions
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10/20/2019 4:49:33 PM
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Coming Soon
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