Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(10 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
Healing
You call forth divine healing to protect you and your allies. When you cast this spell you can designate up to 3 creatures who you can clearly see to be affected by its healing properties. Target an unoccupied space within range which emits a green radiating energy in a 10ft radius. A designated creature who begins their turn inside of this radius gain's 2D4+ you spell casting modifier health.
When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 2D4 for each slot level above 2nd.
* - (Consumes 10 GP)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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1/5/2023 1:48:22 AM
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6
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2
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Coming Soon
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10/5/2024 7:42:03 PM
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18
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6
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Coming Soon
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2/23/2025 3:02:41 AM
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24
|
15
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Coming Soon
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