Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Creation
You cause blood to rain in a 20-foot cube within range, extinguishing exposed flames in the area. Any creature covered in blood gains the bloody condition (detailed in this spell).
Bloody
- A bloody creature has disadvantage on saving throws for spells that deal lightning or cold damage
- The creature takes an additional 4d6 damage from sources that deal lightning or cold damage
- The condition ends if the creature has been cleaned, or if they take the additional damage from lightning or cold damage.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher the size of the cube increases by 5 feet, for each slot level above 2nd.
* - (a piece of iron containing a soul fragment)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/23/2025 9:14:50 PM
|
18
|
2
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Coming Soon
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