Level
6th
Casting Time
1 Action
Range/Area
120 ft. (40 ft. )
Components
V, S
Duration
Concentration 10 Minutes
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic (...)

You create a 40-foot-radius Sphere of pitch black smog centered on a point within range. The smog lasts for the duration or until strong wind (such as the one created by Gust of Wind) disperses it, ending the spell. Its area is Heavily Obscured.

If any light source is brought into the Sphere, or Radiant damage is dealt within the Sphere, all creatures within 10 ft of the source of light take 2d8 Necrotic damage and 2d8 Fire damage.

If a creature has been inside the Sphere for 1 turn, the smog sticks to them, giving the same effects as the sphere if a light source is within 10 ft of the create. The smog clings to the creature for 1d6 rounds

Using a Higher-Level Spell Slot. The Fire and Necrotic damage increases by 1d8 each for every spell slot level above 6.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard Cleric - Death Domain (DMG)

MildlyPoggish

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