Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Prone
You expel a concentrated burst of compressed air directly from your hand, creating a shockwave that targets a creature within range. The target must make a Strength saving throw.
- On a failed save, the creature is knocked prone as the force of the air blast knocks them off balance.
- On a successful save, the creature is not knocked prone but is still pushed back 5 feet as the shockwave pushes them away.
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