Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V, S, M **
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Force

The wielder of the melee weapon brandishes it, channelling arcane energy through the weapon to deal devastating damage

The target takes an extra 2d6 Force damage from the attack.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.

* - Which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike ** - (a melee weapon worth at least 1sp)

Available For: Wizard

robsonandrew80

Comments

Posts Quoted:
Reply
Clear All Quotes