Level
Cantrip
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CHA Save
Damage/Effect
Special
You lash out at fate itself, severing a small thread of destiny.
The target makes a Charisma Saving Throw, if they fail, they take 1d6 psychic damage, and the next time they make a saving throw, they must roll twice and take the lower result (Disadvantage).
At Higher Levels:
- 5th Level: Damage increases to 2d6.
- 11th Level: Damage increases to 3d6 and range increases to 30 feet.
- 17th Level: Damage increases to 4d6 and affects two creatures.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/26/2025 1:30:03 PM
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6
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0
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1
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Coming Soon
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2/26/2025 3:15:58 PM
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7
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0
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2
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Coming Soon
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