You bring to life the shadow of a creature you can see within range. The target must make a wisdom save against your spell save DC or their shadow animates into a vicious attacker. For the spell's duration, the shadow stays attached to the target, sharing its space and constantly assailing the target, granting advantage on all attacks against it. In addition, the shadow deals 1d6 + spellcasting modifier necrotic damage at the beginning of each of the targets turns. At the end of each turn, the target can attempt a wisdom save to dispel the shadow and end the effect.
At Higher Levels. for each level above 1st used to cast this spell, you can target one additional shadow, and gain 1d6 additional damage dice per spell level.
* - (pinch of coal dust)