You choose a spot within range and summon a round table with 1-10 glasses and the same amount of chairs evenly placed on top and around it. A glowing alcoholic beverage falls slowly and captivatingly from the air right above the center of the table, attracting the attention of everyone around it. Every creature in a 30 foot wide, 10 foot tall cylinder centered on the table has to make a Wisdom saving throw. If a targeted creature is, for some reason, extremely easily enamored by alcohol, they have disadvantage on this roll.
Every creature that failed the save is charmed for the duration, the creature(s) try with every extent to get to the table and sit down to drink. This spell breaks any concentration. If more than one creature is affected, any aggression currently going on between them is halted until the spell stops. The container holding the alcoholic beverage instantly refills as soon as it is emptied.
Roll a d4 to determine the beverage type:
1: Wine, Stored in a clay bottle (Amphora).
2: Mead, Stored in a tap barrel.
3: Ale, Stored in a large glass bottle.
4: Beer, Stored in a tap barrel.
* - (A container filled with an alcoholic substance. )
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