Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
One creature that you can see must make a Constitution saving throw.
If the saving throw fails, the creature suffers 3d8 necrotic damage and is
blinded for 1 round as blood spurts from its eyes, ears, mouth, and nose. If
the saving throw succeeds, it takes half damage and is not blinded.