Level
2nd
Casting Time
1 Action
Range/Area
5 ft.
Components
S
Duration
Instantaneous 5 Rounds
School
Necromancy
Attack/Save
None
Damage/Effect
Control

You magically curse a living or dead body to become a vicious undead under your command.

Choose one medium or smaller creature/corpse within range. You magically curse that body, inflicting a ghastly curse upon it if it's a living being, and raising it to life as a Zombie that attacks anything you command if it's a corpse.

When you cast Turn Against on a living creature, at the beginning of that creatures's turn for 3 rounds, it will take 1d6 necrotic damage. When a creature afflicted with this curse dies, it becomes a Zombie under your command (Undead carry the curse, but aren't damaged by it at the beginning of their turns). Although your control over the zombie is limited, you can still direct it towards a particular entity, which it will chase and attack. When a zombie carrying the curse hits a medium or smaller enemy, the curse will be transferred to that creature with as many rounds as it had left on the previous holder. If the zombie successfully hits a large or bigger creature, the curse will transfer to that enemy, then dissipate immediately.

When you cast Turn Against on a medium or smaller corpse, it immediately becomes a Zombie, while still carrying the curse.

                                                                           

Art Credit: Geralf's Messenger by Kev Walker

Spell Tags: Control

Available For: Warlock (Legacy) Cleric (Legacy) - Grave Domain (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

Fligyn

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