Level
                        
                        
                            4th
                        
                    
                            Casting Time
                        
                        
                            1 Action 
                            
                        
                    
                            Range/Area
                        
                        
                            90 ft.
                            
                                        (15 ft. )
                                    
                        
                    
                            Components
                        
                        
                            
                            S, M *
                        
                    Duration
                        
                            
                                Concentration
                             1 Minute
                        
                    
                            School
                        
                        
                            Conjuration
                        
                    
                            Attack/Save
                        
                        
                            
                                
                            
                            CON Save
                        
                    
                            Damage/Effect
                        
                        
                            
                                
                                Poison (...) 
                            
                        
                    You spray noxious gas in a 15-foot radius Sphere centered on a point you can see within range. The gas is Heavily Obscured. The cloud lingers in the air for the duration or until a strong wind (such as the one created by Gust of Wind) disperses it.
Each creature that starts its turn in the sphere must succeed on a Constitution saving throw or take 3d6 Poison and 3d6 Acid damage. On a successful save, creatures take half damage.
Using a Higher-Level Spell Slot. You increase either the Poison or Acid damage (your choice) by 1d6 for each spell slot level above 4.
* - (a dead bug)






 
    
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