Level
5th
Casting Time
1 Action
Range/Area
Self (50 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold

Hail falls in a 50-foot radius Sphere centered on a point you can see within range. Each creature in the sphere makes a Dexterity saving throw or takes 8d6 Cold damage and is knocked Prone. On a successful save, a creature takes half damage and is not knocked Prone.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 5.

* - (a snowflake that has been melted and been frozen again)

Spell Tags: Damage

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid Ranger Sorcerer Warlock Wizard

Razmus

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