Level
5th
Casting Time
1 Action
Range/Area
Self
(50 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold
Hail falls in a 50-foot radius Sphere centered on a point you can see within range. Each creature in the sphere makes a Dexterity saving throw or takes 8d6 Cold damage and is knocked Prone. On a successful save, a creature takes half damage and is not knocked Prone.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 5.
* - (a snowflake that has been melted and been frozen again)
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