Outnumbered? No problem! You create two illusory duplicates around you and all allies within 90 feet of you. The duplicates appear in the same space as the ally. Until the spell ends, the duplicates move with them and mimic their actions, shifting position so it’s impossible to track which image is real.
Each time a creature hits them with an attack roll during the spell’s duration, roll a d6 for each of the remaining duplicates. If any of the d6s rolls a 3 or higher, one of the duplicates is hit instead of you, and the duplicate is destroyed. The duplicates otherwise ignore all other damage and effects. The spell ends when all duplicates are destroyed.
A creature is unaffected by this spell if it has the Blinded condition, Blindsight, or Truesight.
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