Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Necrotic
A bolt of blood is fired at a creature within range. Make a ranged spell attack roll. On a hit, the target suffers 1D12 Necrotic damage. The drop of blood is taken as a toll from the user of this cantrip, causing 1d4 Necrotic damage to the caster. The caster of this spell suffers no damage if the damage dice shows 10 - 12. On a damage roll of 1 - 9, the caster suffers the result of the roll.
At Higher levels: The damage die is increased by 1D12 and the damage taken is increased by 1d4 at 5th (2D12, 2d4 damage taken), 11th (3D12, 3d4 damage taken) and 17th (4D12, 4d4 damage taken).