Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
None
Duration
Special
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

You reach out with a tendril of Thread and attempt to forcibly connect it to a creature that you can see within range. The target must make a Dexterity saving throw. On a failed save, the Thread is tethered to the target, connecting the two of you together and following the creature wherever it goes. At the start of each of its turns, the target takes 20 force damage. Both of you have disadvantage on Dexterity (Stealth) checks.

On a successful save, the target takes 20 force damage and is otherwise not affected. This spell does not end until either the creature is dead, the spell has dealt 60 damage total, or the target moves more than 60 feet away from you.

Using a Higher-Level Spell Slot. The maximum damage dealt by this spell increases by 20 for each spell slot level above 4.

Previous Versions

Name Date Modified Views Adds Version Actions
3/5/2025 3:31:12 AM
7
8
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Coming Soon

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid Ranger Sorcerer Warlock Wizard

Chritonic

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