Level
Cantrip
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CHA Save
Damage/Effect
Psychic
When you are hit by an attack roll, you can use your reaction to channel your haunting spirits, letting their voices howl through you.
Target is deafened for one (1) minute and takes 3d6 Psychic DMG, if a DC (PC's Charisma Ability Score + Proficiency Modifier) Charisma saving throw is failed.
Add your proficiency bonus to your armor class against that attack, potentially causing it to miss. This trait can cause an attack to miss twice (2), before needing a short rest to be refreshed.
* - When hit by an attack.
Comments