Level
3rd
Casting Time
1 Action
Range/Area
30 ft. (30 ft. )
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold (...)

A blast of freezing or scalding water erupts from your hand. Each creature within a 30 ft. line extending from you must make a Dexterity saving throw. Upon a failure, the creatures take 2d6 fire or cold damage (your choice), 3d6 bludgeoning damage, and are knocked prone. Upon a failure, they take half of the bludgeoning damage and aren’t knocked prone.

* - (a drop of water )

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

gaeriefire

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