Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
(10 ft. *)
Components
V, S
Duration
Instantaneous 1 Round
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Combat (...)
Whenever you are targeted by a spell or attack that would hit you: You can cast this spell as a reaction, creating a windstorm that forces the attack(s) to be done with disadvantage against you. If any creatures are within 5 feet of you, the creatures must make a Strength Saving Throw equal to your spell save DC. On a failed save, they are pushed 5 feet away from you.
Any items not held down by 15 lbs of weight are lifted into the air, being thrown around in different directions away from you.
* - When being targeted by an attack
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