Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
A bead of concentrated arcane energy forms in your palm and lashes out at a creature within range, leaving behind a glowing, silvery trail. Make a ranged spell attack against the target. On a hit, the target takes 1d4 slashing damage, and its speed is reduced by 5 feet until the end of its next turn.
At Higher Levels: This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
* - (A length of silver thread)
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Posted Nov 7, 2025This is just worse ray of frost, ray of frost deals double the damage and double the movement penalty and is also a cantrip
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Posted Nov 8, 2025Yes your quite correct, in alot of my games players like the diversity of spells and primarily lean into the "role play" rather than the mechanical or stat benefits of a spell or ability.
This sometimes means players take a spell that is mechanically or statistically not the best option but rather opens them up for more diverse story reasons.
I do appreciate you taking the time to comment.
Kind regards
Merlin