Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

 You start building up a static charge. You gain a climbing speed equal to your movement and may spider climb on any dry surface.

As a reaction to an attack, you may either use your movement speed to climb or choose to fall and make one attack. For every 10ft you fall, the attack deals 10 more flat damage.

After 3 rounds starting on round 4 on your turn, you enter Spark Overdrive. All of your attacks deal 2d10 additional lightning damage on a hit and if a creature is hit by this attack 3 times in a minute, they are stunned, making a constitution save at the end of their turn to end the condition.

At higher levels this spell deals extra damage for each two spell levels above 4th level. 1d10 lightning damage on a hit when in Spark overdrive  and 5 more flat damage.

Savage Spell: You can only learn this spell if you got hit by a tail after Tobi’s Spark Overdrive was activated.

* - (Tobi’s Spark Sack (worth 1200 gp))

Previous Versions

Name Date Modified Views Adds Version Actions
3/11/2025 7:25:37 PM
1
0
20250311
Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Fighter (Legacy) - Eldritch Knight (Legacy) Fighter - Eldritch Knight Rogue - Arcane Trickster

Kingdomamerica

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