Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect

Sling a loud sound at a target in sight, and in range. While casting the spell, the only sound the target can hear is the caster's voice, until you are done casting the spell, in which, the target hears a loud bang, only the target can hear this sound.

On a failed WISDOM saving throw the target takes 1d10 force damage and 2d10 thunder damage. On a successful save, the target takes no thunder damage. Creatures made out of glass, loose sand, loose gravel, and similar materials have disadvantages on this save. Objects automatically fail. Regardless of failure, or success on the save, the creature us deafened until the start of it's next turn.

A creature that cannot hear takes half thunder damage.

Casting the as a 5th-level spell or higher: if the target is glass or loose minerals, the target takes maximum damage on a failed save and rolled damage on a successful save. If the target does not fit this category, they instead have disadvantage. Every creature in a 5-foot radius of the target also hears the noise, and is deafened, has to make a save, and only takes half the force damage on a failed save, and no damage on a successful save.

* - (A small bronze bell that is missing the clapper (The dangly bit))

Previous Versions

Name Date Modified Views Adds Version Actions
2/19/2024 1:00:07 AM
1
0
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Coming Soon
3/12/2025 10:45:16 PM
5
0
--
Coming Soon

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - War Domain (Legacy)

Conradey12

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