Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
Cold
With your control of water you harden the moisture around you into frost that covers you and your gear. You gain 5 temporary hit points for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. After the temporary hit points are gone the armor melts off.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the cold damage increase by 5 for each slot.
* - (A drop of Titan sweat)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/13/2025 12:34:01 AM
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2
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1
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Coming Soon
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