Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
Target creature makes a Wisdom save. On failure, it’s charmed and takes 1d4 lightning damage at the start of each turn. You can use your action to command it to move or attack.
* - (Thread, rope, or string)
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