Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Cold
A bolt of shadowy energy streaks from your outstretched hand toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 necrotic damage as the shadows sap its vitality, and its speed is reduced by 10 feet until the start of your next turn as tendrils of darkness cling to its form.

Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard

rileyrl62371

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