You summon a spectral being from the ethereal plane. A spectral being is an undead creature without a physical form such as a Poltergeist or Ghost. A spectral being of challenge rating 5 or lower appears in an unoccupied space within 10 feet of you. The spectral being disappears when it drops to 0 hit points or when the spell ends.
The spectral being is friendly to you and your companions for the duration. Roll initiative for the spectral being, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the spectral being, it defends itself from hostile creatures but otherwise takes no actions.
If your concentration is broken, the spectral being doesn't disappear. Instead, you lose control of the spectral being, it becomes hostile toward you and your companions, and it might attack. An uncontrolled spectral being can't be dismissed by you, and it disappears 1 hour after you summoned it.
The GM has the spectral being's statistics. Sample spectral being can be found below.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the challenge rating increases by 1 for each slot level above 5th.
Sample Spectral Beings
| CR | Creature Name |
|---|---|
| 1/4 | Ghost Familiar (homebrew) |
| 1/2 | Shadow |
| 1 | Specter, Indentured Spirit |
| 2 | Poltergeist |
| 4 | Ghost, Banshee |
| 5 | Wraith, Allip |
| 9 | Shadow Assassin |
Previous Versions
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10/23/2019 9:08:22 PM
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15
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1
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