Level
2nd
Casting Time
1 Action
Range/Area
5 ft.
Components
V, S, M *
Duration
Concentration 1 Round
School
Enchantment
Attack/Save
None
Damage/Effect

Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be charmed by you for the duration. The charmed creature's speed drops to 0, and the creature is incapacitated and visibly dazed.

On subsequent turns, you can use your action to maintain this effect, extending its duration until the end of your next turn. However, the effect ends if you move more than 5 feet away from the creature, if the creature can neither see nor hear you, or if the creature takes damage.

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 5 feet of each other when you target them.

* - (A Sprig of Mossroot)

Available For: Wizard

Mr_Man_DnD

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