Level
1st
Casting Time
1 Action
Range/Area
60 ft. (60 ft. *)
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Lightning (...)

"The pulse of life and lightning are one and the same. With each heartbeat, power surges through your veins, waiting to be unleashed. Lightning is not just a force of nature—it is a chain of dominion, striking all who dare stand against you."

A surge of crackling bioelectric energy arcs from your hands, striking a creature within range. The lightning then leaps to additional enemies, chaining between foes like a living storm. Each creature struck must make a Dexterity saving throw, taking 2d8 lightning damage on a failed save or half as much on a success. The bolt can jump to a number of additional targets equal to your spellcasting modifier (minimum 1), provided each is within 15 feet of the last. 

At Higher Levels. When cast using a spell slot of 4th level or higher, the damage increases by 1d8 per slot level above 3rd. Additionally, for every two spell levels above 3rd, the range of each jump increases by 5 feet.

Overcharge. If you cast this spell while you are under the effect of haste, wearing metal armor, touching the first target, or standing in water, the first target has disadvantage on its saving throw, the spell ignores resistance to lightning damage, and it deals 3d8 lightning damage instead of 2d8.

Titan's Wrath (Level 10 Special). 

Once per day, If this spell is cast using a 10th-level spell slot, you can become a conduit of raw storm energy, summoning a cataclysmic thunderstorm. All hostile creatures within 60 feet are struck by bolts of divine lightning. Each must make a Dexterity saving throw. On a failure, they take 12d10 lightning damage and are stunned until the start of your next turn. On a success, they take half damage and are not stunned.

Additionally, for 1 minute, storm clouds linger above, crackling with energy. On the start of each of your turns, you may use a bonus action to call down a single bolt of lightning on a creature within the storm, dealing 6d10 lightning damage (Dexterity save for half).

Once you have cast Titan’s Current at 10th level, you cannot do so again for 24 hours.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) Sorcerer Wizard

Fireball32005

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