Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
The Caster can reach out to touch a creature and draws their life essence from them. They must make a Constitution save vs. Spell Save DC or take 3d8 Psychic damage. A success results in the creature taking 1/2 damage.
At higher levels above 3rd add (+2d8) Psychic damage per level.
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