Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
(15 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Radiant
A ball of divine energy shoots out from the caster's hand, towards the point chosen within range. Any creatures within a 15 ft sphere of the chosen point take 6d6 Radiant damage and has to roll a Constitution saving throw.
On a failed roll, the creature becomes blinded and has to roll again next turn to regain their sight, they will keep doing that until they succeed. On a successful roll the creature takes half damage and does not get blinded.
* - (a wooden cross)
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